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Multidimensional digital shapes for e-Learning

Abstract

The use of digital shapes, either in 3D (through static models) or 4D (through the animation of 3D objects), is especially important for eLearning applications, since such shapes offer a lot of possibilities well beyond reproducing the content of a ``flat"" book: a molecule can be inspected from different viewpoints; medical students can make their first steps in the training for surgical procedures; 3D characters of computer games can be used for educational purposes as well. In this talk a number of examples from European and other projects, such as the IST Network of Excellence AIM@SHAPE, will be presented to illustrate how shapes can be viewed as prime contributing factors for eLearning applications.

Category

Academic lecture

Language

English

Author(s)

Affiliation

  • SINTEF Digital / Mathematics and Cybernetics

Presented at

6th International Congress on Industrial and Applied Mathematics (ICIAM 07)

Place

Zurich, Switzerland

Date

16.07.2007 - 20.07.2007

Organizer

Swiss Mathematical Society (SMG)

Year

2007

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