Abstract
We describe a conceptual framework that teachers can utilize when embedding immersive virtual reality with HMDs in their classroom for educational purposes. The concept is based on an ongoing research project where an immersive virtual reality application is being produced and will be used in K-12 education for learning first aid. By using virtual reality, we redefine the way students learn first aid by exposing them to real-life scenarios in an immersive virtual environment where they feel a sense of presence, that otherwise would not have been possible due to resources, risks and ethical reasons. The conceptual framework we have developed is an attempt to close a gap between the focus on the benefits of this promising learning technology and the practical considerations and guidelines from a teacher's perspective in an educational context. We believe that there is immense value in providing teachers with a framework they can use when embedding immersive virtual reality in the dynamic environment of classrooms.