A complete but simple main program using simple relaxation in class LSsystem

//===========================================================================
// SINTEF LSMG library - version 1.1
//
// Copyright (C) 2000-2005 SINTEF ICT, Applied Mathematics, Norway.
//
// This program is free software; you can redistribute it and/or          
// modify it under the terms of the GNU General Public License            
// as published by the Free Software Foundation version 2 of the License. 
//
// This program is distributed in the hope that it will be useful,        
// but WITHOUT ANY WARRANTY; without even the implied warranty of         
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the          
// GNU General Public License for more details.                           
//
// You should have received a copy of the GNU General Public License      
// along with this program; if not, write to the Free Software            
// Foundation, Inc.,                                                      
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//
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// SINTEF ICT, Department of Applied Mathematics,                         
// P.O. Box 124 Blindern,                                                 
// 0314 Oslo, Norway.                                                     
//
// Other licenses are also available for this software, notably licenses
// for:
// - Building commercial software.                                        
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//===========================================================================
#include <MBA.h>
#include <UCButils.h>
#include <boost/shared_ptr.hpp>
#include <algorithm>

#include <LSsystem.h>


int main() {

  // Read scattered data from file
  // Each array is maintained by "standard" boost shared
  // pointers. (See for example www.boost.org)
  // The format is assumed to be:
  // x y z
  // x y z
  // x y z
  // etc.

  typedef std::vector<double> dVec;
  boost::shared_ptr<dVec> x_arr(new std::vector<double>);
  boost::shared_ptr<dVec> y_arr(new std::vector<double>);
  boost::shared_ptr<dVec> z_arr(new std::vector<double>);
  UCBspl::readScatteredData("Data/scat.dat", *x_arr, *y_arr, *z_arr);

  boost::shared_ptr<GenMatrixType> PHI;
  int noX, noY;
  UCBspl::SplineSurface surface;
  
  bool startVectorFromMBA = true;
  if (startVectorFromMBA) {
    // Optional:
    // Make a good start vector with MBA, The SINTEF Multilevel
    // B-spline Approximation library.
    // See separate documentation for the MBA library
    MBA mba(x_arr, y_arr, z_arr); // Initialize with scattered data
    mba.MBAalg(1,1,7);            // Create spline surface with 2^h +
                                  // 3 = 131 coefficients in each
                                  // direction
    
    surface = mba.getSplineSurface(); // Retrieve the spline surface
    PHI = mba.PHI(); // The spline coefficient matrix
    
    noX = PHI->noX(); // No. of coefficients in each direction
    noY = PHI->noY();
  }
  else {

    PHI.reset(new GenMatrixType);
    noX = 100; noY = 100;
    PHI->resize(noX, noY);
    // Zoro as starting vector. A better choise may be the mean value
    // of z_vals, or even better, use the MBA library as in the scope
    // above
    PHI->fill(0.0);
    double xmin = *std::min_element(x_arr->begin(), x_arr->end());
    double ymin = *std::min_element(y_arr->begin(), y_arr->end());
    double xmax = *std::max_element(x_arr->begin(), x_arr->end());
    double ymax = *std::max_element(y_arr->begin(), y_arr->end());

    surface.init(PHI, xmin, ymin, xmax, ymax);
  }
  
  LSsystem lssys(x_arr, y_arr, z_arr, noX, noY, PHI);
  lssys.buildEqSystem();
  std::cout << "l2 and linf residual before relaxing: "
            << lssys.residual_l2() << " and "
            << lssys.residual_linf() << std::endl;
  int no_iterations = 50;

  lssys.relaxCG(no_iterations); // Relax using Conjugate Gradient method
  std::cout << "l2 and linf residual after relaxing: "
            <<  lssys.residual_l2() << " and "
            << lssys.residual_linf() << std::endl;

  // The coefficient matrix PHI is still shared with the
  // UCBspl::SplineSurface object, so we can use it for evaluation.
  
  double x = (surface.umin() + surface.umax())/2.; // In the middle of
                                                   // the domain
  double y = (surface.vmin() + surface.vmax())/2.;
  double nx,ny,nz;

  double z = surface.f(x,y);         // Find height of surface in (x,y).
  surface.normalVector(x,y, nx,ny,nz);      // Find normal vector of
                                            // surface in (x,y).

  std::cout << "z-value in (" << x << ',' << y << ") = "
            << z << std::endl;
  std::cout << "Normal in  (" << x << ',' << y << ") = ("
            << nx << "," << ny << "," << nz << ")" << std::endl;

  // Sample surface and print to VRML file.
  UCBspl::printVRMLgrid("qwe.wrl", surface, 50, 50, true);
  std::cout << "Printing to qwe.wrl" << std::endl;

  return 0;
}

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