applyMask(const Image< char > &mask) | lsseg::Image< double > | [inline] |
begin() | lsseg::Image< double > | [inline] |
begin() const | lsseg::Image< double > | [inline] |
cached_ | lsseg::LevelSetFunction | [mutable, private] |
channelBegin(int channel) | lsseg::Image< double > | [inline] |
channelBegin(int channel) const | lsseg::Image< double > | [inline] |
channelEnd(int channel) | lsseg::Image< double > | [inline] |
channelEnd(int channel) const | lsseg::Image< double > | [inline] |
channelSize() const | lsseg::Image< double > | [inline] |
curvature2D(int x, int y) const | lsseg::LevelSetFunction | [inline] |
curvature2D(Image< double > &target, Mask *mask=0) const | lsseg::LevelSetFunction | [inline] |
curvature3D(int x, int y, int z) const | lsseg::LevelSetFunction | [inline] |
curvature3D(Image< double > &target, Mask *mask=0) const | lsseg::LevelSetFunction | [inline] |
curvatureTimesGrad2D(Image< double > &target, Mask *mask=0) const | lsseg::LevelSetFunction | [inline] |
curvatureTimesGrad2D(int x, int y) const | lsseg::LevelSetFunction | [inline] |
curvatureTimesGrad3D(int x, int y, int z) const | lsseg::LevelSetFunction | [inline] |
curvatureTimesGrad3D(Image< double > &target, Mask *mask=0) const | lsseg::LevelSetFunction | [inline] |
data_ | lsseg::Image< double > | [protected] |
dim_ | lsseg::Image< double > | [protected] |
dimx() const | lsseg::Image< double > | [inline] |
dimy() const | lsseg::Image< double > | [inline] |
dimz() const | lsseg::Image< double > | [inline] |
dumpInfo(std::ostream &os) const | lsseg::Image< double > | [inline] |
end() | lsseg::Image< double > | [inline] |
end() const | lsseg::Image< double > | [inline] |
fill(doubleval) | lsseg::Image< double > | [inline] |
getAverage() const | lsseg::Image< double > | [inline] |
gradientNorm2D(int x, int y) const | lsseg::LevelSetFunction | [inline] |
gradientNorm2D(Image< double > &target, Mask *mask=0) const | lsseg::LevelSetFunction | [inline] |
gradientNorm3D(int x, int y, int z) const | lsseg::LevelSetFunction | [inline] |
gradientNorm3D(Image< double > &target, Mask *mask=0) const | lsseg::LevelSetFunction | [inline] |
graySize2D() const | lsseg::Image< double > | [inline] |
Image() | lsseg::Image< double > | [inline] |
Image(int x, int y, int z=1, int chan=1, doublefill_val=0) | lsseg::Image< double > | [inline] |
Image(const Image< U > &rhs) | lsseg::Image< double > | [inline] |
Image(const Image< double > &rhs) | lsseg::Image< double > | [inline] |
Image(const Image< U > &rhs, bool copy) | lsseg::Image< double > | [inline] |
indexOf(int x, int y) const | lsseg::Image< double > | [inline] |
indexOf(int x, int y, int z) const | lsseg::Image< double > | [inline] |
indexOf(int x, int y, int z, int c) const | lsseg::Image< double > | [inline] |
intersect(const Image< double > &img) | lsseg::Image< double > | [inline] |
LevelSetFunction() | lsseg::LevelSetFunction | [inline] |
LevelSetFunction(int x, int y, int z=1, double val=0) | lsseg::LevelSetFunction | [inline] |
LevelSetFunction(const LevelSetFunction &rhs) | lsseg::LevelSetFunction | [inline] |
LevelSetFunction(const LevelSetFunction &rhs, bool copy) | lsseg::LevelSetFunction | [inline] |
makeChannelImage(Image< double > &target, int ch) | lsseg::Image< double > | [inline] |
max() const | lsseg::Image< double > | [inline] |
min() const | lsseg::Image< double > | [inline] |
numChannels() const | lsseg::Image< double > | [inline] |
operator *=(doublea) | lsseg::Image< double > | [inline] |
operator()(int x, int y) | lsseg::Image< double > | [inline] |
operator()(int x, int y, int z) | lsseg::Image< double > | [inline] |
operator()(int x, int y, int z, int c) | lsseg::Image< double > | [inline] |
operator()(int x, int y) const | lsseg::Image< double > | [inline] |
operator()(int x, int y, int z) const | lsseg::Image< double > | [inline] |
operator()(int x, int y, int z, int c) const | lsseg::Image< double > | [inline] |
operator+=(const Image< double > &rhs) | lsseg::Image< double > | [inline] |
operator+=(doublea) | lsseg::Image< double > | [inline] |
operator-=(const Image< double > &rhs) | lsseg::Image< double > | [inline] |
operator-=(doublea) | lsseg::Image< double > | [inline] |
operator/=(doublea) | lsseg::Image< double > | [inline] |
operator=(const Image< double > &rhs) | lsseg::LevelSetFunction | [inline, virtual] |
operator=(const double &val) | lsseg::LevelSetFunction | [inline, virtual] |
operator[](unsigned int ix) | lsseg::Image< double > | [inline] |
operator[](unsigned int ix) const | lsseg::Image< double > | [inline] |
permute(const int *const perm) | lsseg::LevelSetFunction | [inline, virtual] |
read(std::istream &is, bool binary=true) | lsseg::LevelSetFunction | [inline, virtual] |
reinitialize2D(const Mask *mask=0) | lsseg::LevelSetFunction | |
reinitialize3D(const Mask *mask=0) | lsseg::LevelSetFunction | |
resize(const LevelSetFunction &rhs) | lsseg::LevelSetFunction | [inline] |
resize(int x, int y, int z=1, int channels=1) | lsseg::LevelSetFunction | [inline, virtual] |
lsseg::Image< double >::resize(const Image< U > &rhs) | lsseg::Image< double > | [inline] |
setAbsolute() | lsseg::Image< double > | [inline] |
single_channel_assert(int num_chan) | lsseg::LevelSetFunction | [inline, private] |
size() const | lsseg::Image< double > | [inline] |
size_compatible(const Image< U > &rhs) const | lsseg::Image< double > | [inline] |
spatial_compatible(const Image< U > &rhs) const | lsseg::Image< double > | [inline] |
superpose(const Image< double > &img) | lsseg::Image< double > | [inline] |
swap(Image< double > &rhs) | lsseg::LevelSetFunction | [inline, virtual] |
value_type typedef | lsseg::Image< double > | |
write(std::ostream &os, bool binary=true) const | lsseg::Image< double > | [inline] |
~Image() | lsseg::Image< double > | [inline, virtual] |
~LevelSetFunction() | lsseg::LevelSetFunction | [inline, virtual] |